private const float inchToCm = 2.54f; [SerializeField] private EventSystem eventSystem = null; [SerializeField] private float dragThresholdCM = 0.5f; //For drag Threshold private void SetDragThreshold() { if (eventSystem != null) { eventSystem.pixelDragThreshold = (int)(dragThresholdCM * Screen.dpi / inchToCm); } } void Awake() { SetDragThreshold(); }